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  • 2014 (6)
  • The Museum App – A new way of experiencing an exhibition with friends

    December 10, 2014, Marc Wiesenberg

    People usually visit museums and exhibitions in groups, with family, friends, and in school groups. Unfortunately, social cohesion within groups is lost with the classic audio guides currently in use. The Museum App, which I developed as part of my Master’s thesis, makes an exhibition visit into a shared experience. The web app is part[···]

    On the development of the new Zerseher

    September 17, 2014, Susanne Jaschko

    Until mid December, the Akademie der Künste in Berlin shows the exhibition “Schwindel der Wirklichkeit” (Vertigo of Reality) that includes artworks by Marina Abramović, Thomas Demand, Ólafur Eliasson, Valie Export, Harun Farocki, Dan Graham, Bruce Nauman, Nam June Paik, Ulrike Rosenbach, Bill Viola and others. ART+COM Studios was invited to present Zerseher, a seminal work[···]

    Prototyping — Thinking ideas in the world

    November 13, 2014, Jussi Ängeslevä

    My understanding of ‘prototyping’ is ‘thinking in the world’ or ‘integrating with the word by physical means’. Prototyping is the creation of simplified and abstracted models, which can be used to examine individual aspects of a design. The see the overall complexity and effect of a design ‘purely in thought’ is impossible past the very[···]

    Closer to man at the new Moesgaard Museum

    October 13, 2014, ART+COM Studios

    At the new Moesgaard Museum visitors literally come face-to-face with the ancestors of the human race. The museum accommodates archaeological and ethnographic exhibitions, special exhibitions, an auditorium, conference rooms and other visitor facilities. The combination of science with new ways of displaying the artefacts and the use of technology is characteristic for the exhibitions of[···]

    Micropia opened in Amsterdam

    October 1, 2014, ART+COM Studios

    Yesterday a unique museum opened that is set to inspire the general public, encouraging their interest in microorganisms and microbiology: Micropia. The visual and the experiential are central, while the focus is firmly on the mostly positive relationship between microbes and humans. The idea for Micropia came from Haig Balian, Director of Amsterdam’s Natura Artis[···]

    Speculative Design: discarded phones as interfaces in the Smart Home

    September 1, 2014, Jip Eilbracht

    The Smart Home field has been receiving attention from computer technologists and designers for some time already; the promise within closer reach of consumers every day. And while a smart home is filled with sensors, screens and chips, their presence should be attenuated — technology fades into the background as attention seeking notifications make way[···]