The blog is where we report on current projects and activities. We provide insight into our design approach and practice, technological developments and software solutions. Projects and events that we find interesting and important are also featured.

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  • 2015 (4)
  • 2014 (6)
  • Beyond The Kiosk: Prototyping Mobile Experience For Responsive Spaces

    April 14, 2015, Raphaël de Courville

    What if you could enter a museum and immediately interact with the exhibits from your own smartphone? What if you could do it without installing or configuring an app? For some time now, ART+COM research has been exploring the seamless integration of spatial media and mobile devices. Our team is researching ways to let passers-by[···]

    À la recherche – a kinetic installation at the new Les Bains, Paris

    March 17, 2015, ART+COM Studios

    Les Bains, a legendary nightclub and international party scene hot spot in the 1980s and 90s is currently enjoying a soft launch after its redevelopment into a hotel, restaurant and club. ART+COM Studios has created a site-specific installation for an extraordinary space in the renovated Les Bains. The sculpture, which brings to mind an exploded[···]

    A drone for good: the Archeodrone

    February 13, 2015, Susanne Jaschko

    We participated in the first UAE Drones for Good Award with the Archeodrone concept. ART+COM Studios developed the idea for the drone’s cultural use together with the Danish media company Redia. Although we were not among the lucky winners in the end, we believe that the Archeodrone is a great tool for immediate visitor experience[···]

    Creating the digital dioramas for the Moesgaard Museum

    February 6, 2015, ART+COM Studios

    For the production of the digital dioramas at the new Moesgaard Museum, seven physically reconstructed human ancestors were combined with a virtual landscape, enabling the figures to retain their strong physical presence. A look through one of the seven sets of binoculars reveals the humans in their original habitat. Viewers feel as though they are[···]

    The Museum App – A new way of experiencing an exhibition with friends

    December 10, 2014, Marc Wiesenberg

    People usually visit museums and exhibitions in groups, with family, friends, and in school groups. Unfortunately, social cohesion within groups is lost with the classic audio guides currently in use. The Museum App, which I developed as part of my Master’s thesis, makes an exhibition visit into a shared experience. The web app is part[···]

    On the development of the new Zerseher

    September 17, 2014, Susanne Jaschko

    Until mid December, the Akademie der Künste in Berlin shows the exhibition “Schwindel der Wirklichkeit” (Vertigo of Reality) that includes artworks by Marina Abramović, Thomas Demand, Ólafur Eliasson, Valie Export, Harun Farocki, Dan Graham, Bruce Nauman, Nam June Paik, Ulrike Rosenbach, Bill Viola and others. ART+COM Studios was invited to present Zerseher, a seminal work[···]

    Prototyping — Thinking ideas in the world

    November 13, 2014, Jussi Ängeslevä

    My understanding of ‘prototyping’ is ‘thinking in the world’ or ‘integrating with the word by physical means’. Prototyping is the creation of simplified and abstracted models, which can be used to examine individual aspects of a design. The see the overall complexity and effect of a design ‘purely in thought’ is impossible past the very[···]

    Closer to man at the new Moesgaard Museum

    October 13, 2014, ART+COM Studios

    At the new Moesgaard Museum visitors literally come face-to-face with the ancestors of the human race. The museum accommodates archaeological and ethnographic exhibitions, special exhibitions, an auditorium, conference rooms and other visitor facilities. The combination of science with new ways of displaying the artefacts and the use of technology is characteristic for the exhibitions of[···]

    Micropia opened in Amsterdam

    October 1, 2014, ART+COM Studios

    Yesterday a unique museum opened that is set to inspire the general public, encouraging their interest in microorganisms and microbiology: Micropia. The visual and the experiential are central, while the focus is firmly on the mostly positive relationship between microbes and humans. The idea for Micropia came from Haig Balian, Director of Amsterdam’s Natura Artis[···]

    Speculative Design: discarded phones as interfaces in the Smart Home

    September 1, 2014, Jip Eilbracht

    The Smart Home field has been receiving attention from computer technologists and designers for some time already; the promise within closer reach of consumers every day. And while a smart home is filled with sensors, screens and chips, their presence should be attenuated — technology fades into the background as attention seeking notifications make way[···]