Created for the interface exhibition at the expo 2000 in Hanover, Bodymover was an interactive multi-user environment utilising the whole body of the visitor as an interface. The players could interact with each other and a range of sound-objects on a 20 x 5 metre area.
As soon as a camera detects the presence of a visitor the system projects a digital aura surrounding the person on the floor. The players can manipulate this glowing halo by movement. For instance, extending a leg or a hand to one direction deforms the aura and shoots out a stream of particles. If the particles then hit any of the sound objects positioned on the floor, they create different sounds depending on the speed and direction. In this collaborative experience, the participants compose their audio-visual environment in a playful way.